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VectorWorks Training for Professionals
COURSE DESCRIPTION
This hands-on course will suit beginners to advanced users and will offer a good grounding for optimising your use of VectorWorks 2008. Attendees will get course notes and discounts apply for attending multiple days. To register for any of the days, download the PDF to the right and fax or post it to OzCAD. Places are limited so early bookings are essential.
COURSE DIRECTORS
The training sessions are designed and conducted by Andrew Buchanan and Peter Neufeld, who will both be in attendance at all sessions.
Andrew Buchanan is a practicing architect and VectorWorks expert who runs the VectorWorks course at CoFA.
Peter Neufeld is a stage lighting designer who has conducted VectorWorks courses at the University of Technology, Sydney, the Australian Film, Radio and Television School at Ryde as well as other places around Australia. Peter also tutors at CoFA.
CONTINUING PROFESSIONAL EDUCATION
This course is considered a formal CPE contributor for architects and each hour of participation will be able to be recorded as one formal hour of CPE against the annual Architects Registration Board requirement for architects.
COURSE CONTENT
DAY 1 (Tuesday 25th March) THIS DAY IS BOOKED OUT
Session 1 (9:30am - 1:00pm)
An Introduction to 2D
• Preferences and workspaces
• Page set up, set print area, layer scale, units
• Resource Browser and Object Info Palette
• Using the basic 2D tools
• Smart cursor, snap points
• Understanding Cartesian and Polar co ordinates
• Attributes: colours and fills, gradients and image fills, line weights
• Importing resources
• Constraints palette
• Compose, add surface and clip surface commands
• Send command
• Move command
• 2D reshape tool, 2D rotate tool
• Mirror, duplicate and duplicate array
• Understanding and editing groups
DAY 1 (Tuesday 25th March) THIS DAY IS BOOKED OUT
Session 2 (2:00pm - 5:00pm)
Exploring the hybrid 3D capabilities of VectorWorks
• Understanding 2D/3D hybrid objects
• Creating and editing walls
• Parametric objects: doors, windows and others • Viewing the 3d model: Flyover, walkthrough and set 3D view tools
• Creating perspective views
• Understanding and editing Symbols
• Saving views and accessing them
• Wall Styles
DAY 2 (Wednesday 26th March) THIS DAY IS BOOKED OUT
Session 3 (9:30am - 1:00pm)
Organising the drawing
• Dimensioning
• Understanding classes & layers Office standards and protocol ideas
• Organising your drawing using layers
• Manipulating objects in 3D
• Fit walls to roof command
• Using saved views for class and layer visibilities
• Annotations
• Stacked layers
• QT VR Panoramas and objects
DAY 2 (Wednesday 26th March) THIS DAY IS BOOKED OUT
Session 4 (2:00pm - 5:00pm)
The World of 3D Modelling
• Extrudes
• 3d primitives, domes, spheres, cones
• Add and subtract solids • Filleting 3d objects
• Multiple extrudes and meshes
• Sweeps
• Extrude along path
• Importing and exporting with other applications dwg/dxf etc
DAY 3 (Thursday 27th March)
Session 5 (9:30am - 1:00pm)
RenderWorks
• Different types of rendering modes
• RenderWorks
• Artistic RenderWorks and Sketch
• Creating custom textures
• Creating shaders
• Importing and applying textures to objects
• Mapping textures
• RenderWorks and Classes
• Lighting a scene
• Radiosity
• Render bitmap tool
• Exporting rendered views
• Image file exports and imports
DAY 3 (Thursday 27th March)
Session 6 (2:00pm - 5:00pm)
Presenting the Drawing
• Design layers and Sheet layers
• Presenting and printing a drawing using Viewports
• Viewports and 3D models
• Rendered views using Viewports
• Viewport crops and annotations
• Live section viewports
• Drawing labels
• Batch printing and batch PDF export
• Creating and applying records
• Creating worksheets
DAY 4 (Friday 28th March)
Session 7 (9:30am - 1:00pm)
Advanced 3D Including Digital Terrain Modelling (sites)
• Digital Terrain Modelling
• Importing survey files
• Shadow studies and analysis
• Creating Animations orbit point and move along path
• Changing and working with working planes
• Workgroup Referencing
DAY 4 (Friday 28th March)
Session 8 (2:00pm - 5:00pm)
Rendering and Animations
• Difference between NURBS, 3d polygons and meshes
• Nurbs surfaces
• Extracting geometry
• Creating helix spirals
• Revolve along Rail
• Creating contours
• Loft surface with rails
• Solids operations
• 3D Power Pack fundamentals
• Applying RenderWorks backgrounds
• Refining custom renders for RenderWorks and Radiosity
• Image props
• Volumetric rendering
• Batch rendering
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